The Forest of Spirits (Group Dos)

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

Cassandra: New Faces, New Places!

Things sure have been busy around here lately. Mama Koya’s been getting even more restless and Sandru’s been hinting he wouldn’t mind going on a long journey either. One of Sandru’s caravan guards even quit the other day, saying she wanted to go on an adventure! If I didn’t know better, I’d say wanderlust was catching~

Of course, that means I have it too! I’m grown up and ready to set out and find my own place in this big world. I’ve been here long enough—it’s time to adventure!

Cassandra: Adventure Bait (Goblins!)
Entry 1

Today Mama Koya approached Tam and I asked asked us to take care of a goblin problem. She said to talk to Ameiko, since she’d know more. We went to the bar and there were lots of people there! Sandru’s caravan guard Aerika (the frown-y one with the pretty hair), Del (one of the Rusty Dragon’s more frequent patrons~), and Sandru were there as well. There was also a young girl with cuuuuuuute, fuzzy ears and a summoned bird creature! Her name was S’ir and her summon was named Aura or something like that. He doesn’t talk as much as she does, which isn’t saying all the much because she’s kind of quiet too. She’s from reeeeeeally far away and on her own for the first time! I hope I get to travel far from home one day, too.

Ameiko said there’s a goblin bounty out again, so we’d get make money for taking care of the problem! We were going to leave right away but then Tam asked to wait while he worked on his spells, so we did. Then we left! The swamp was really easy for me to walk through and no one was really having difficulties, except for Aerika because she gets stuck in the mud even walking on sand~! Ha!

There was a scary shadow and some loud noises that sounded like the stories fishermen tell of the “soggy river monster” but no one believed me about it, until Del saw its shadow too. Then we found a shack and I talked our way inside—Walthus Proudstump, the warden, lives in there. But then it turned out it wasn’t Walthus at all but a weird thing with tentacles for a tongue and it was gross! Del shot it and Aerika cleaved it in half. Then Tam and I found Walthus and he fed us, and brought us to the goblin’s village.

Most of them were already dead, which I thought was kind of silly. Why would they need us to kill goblins when there were hardly any left? But we took care of it, mostly. I need to remind Tam to be less trusting of people, because he tried to give them a gift of peace but it backfired and he ended up deaf for a little bit. He also got knocked unconscious and nearly died!! So did I, though. I need to be more careful! I don’t want to leave just yet.

When we woke up Mama Koya had healed us and had the look that said we were in trouble later, but she was still proud we’d helped get rid of all the goblins. Tam and I went back to the tavern to split up the loot! We each got a lot and then S’ir said she’d go shopping with me tomorrow~ Ameiko even says she’ll probably need us all again for another adventure soon!

Si'R and Aura - Dialog 1

“There seems to be something on your mind. You’ve not been as active since the marsh.”

“I’m sorry, I just can’t stop thinking about how we almost…”

“You were warned of such dangers before leaving the Order.”

“I know, I remember, but we’ve been able to manage up to this point! The worst we had were bruises and cuts, and those were easy to fix. I’m trying to understand what was so different this time.”

“The natural dynamic of a group is far removed from our typical binary solitude.”

“I don’t know, that seems too simple to be the entire reason. I mean look, we ran ahead and took out an entire room of goblins by ourselves. It’s not like we’re weak or anything.”

“A single wheel will not drive the cart.”

“Our tactics need to change?”

“You were the one asking the lady Koya of such.”

“I was more interested in how to procure some better equipment. Bandages and water only go so far to heal our wounds, and I don’t want to have to worry about being caught without supplies.”

“What exactly is your aim in this venture?”

“What, in getting new gear?”

“In travel.”

“I already told you why I left the Syrinx.”

“Yet there is more to it than just research. Deny me if I am wrong.”

“I…won’t deny it.”

“Then a new direction must be explored.”

“Alrighty, I get it, I get it. I’ll stop jumping into things prematurely.”


“And I’ll actually pay attention to the important stuff.”


“Okay fine, I’ll even go so far as to leave my research journal in my pack until the coast is absolutely clear.”


“You’re like a hen sometimes.”

“I have yet to say a word.”

Deldubbin: Fortune Favors the Bored


Interesting days have been hard to come by lately. So when Shalelu got wind of her best friends the goblins causing trouble, she didn’t hesitate to let me in on the action. Ameiko was looking for hired muscle to separate the goblins from their newly acquired fireworks. Thing is, it was a group project. That means split rewards, but the price was fair enough for me to jump on it. The company wasn’t at all what I had expected – it made for a good change of pace.
The job led us out to one the more scenic landscapes of Varisia. Naturally goblins would take to setting up camp in a rotten bog in the ass crack of nowhere. Lucky for us, there was a particularly proud stump that called this outdoor latrine home. However, that’s where things started going wrong, and where I was rather painfully reminded of how rusty I’ve gotten with actual combat.

Lesson one: stay out of melee. Always. When we came upon the swamp tracker’s cabin, we were greeted by what appeared to be a distraught Halfling who wanted all of nothing to do with us. We had other plans, and took lead of Aerika’s forced entry. Being the fool I was, I followed suit, since a marksman works best in a tiny shack and the guy’s rippling face was no sign of danger.

Queue the worm-mouth shapeshifting creature. It almost got Cass, til I shot it with a color spray. And by shot it, I mean missing and drawing its attention to me and my lovely face. The thing got a little too friendly and cost me a little more blood than I was willing to spend. We clobbered the poor bastard quickly enough, and found the real Halfling right after. After taking a quick break and acquiring a spiffy new coat, we set out for the camp.

Awe and despair fell to those who gazed upon the goblin fortress. Architectural genius abound – we pushed passed the wooden gate and towards the cluster of shacks supported by planks over a charming mud pit. Thing is, someone got there first, as indicated by the goblin barbeque at the front of the camp. The chieftain said something about bone-men (maybe a native tribe, or hell, even skeletons), but I’m getting ahead of myself. What was left of the mighty goblin empire greeted us rather awkwardly. However, even the finest attempts at diplomacy by ambassador Tamriel couldn’t bridge the crevasse between goblinkind and the sane races of the world, and with a thunderstone explosion to his face, the battle began.

Everyone had their own idea of how this was supposed to go down, and like a bunch of Absalom street urchins, they scattered about the old buildings. Luckily, they knew how to handle themselves, and while it was not the most graceful of sieges we still held the advantage. I took an attempt at panicking some of them with some illusionary dog noises, which brings me to lesson two: check their senses. Just as how those blind caravan guards didn’t fall for your dancing lights back in Andoran, the deaf goblin didn’t give a shit about dog growling he couldn’t hear. We cleared out the camp in short order anyway, and soon found ourselves at the last and most important shack.

Our dramatic entrance was rudely disrupted by a rather thin support beam, so only a few of us could make it up to the door. I was not one of those people – instead I found a good vantage point a few yards away. I came to appreciate this decision as our company was greeted by explosive fireworks to the face. This left them in pretty bad shape, but on the bright side I could get a clear shot each time one of them fell down. After a messy battle we bested the almighty goblin chief and milked him for all the dumb, cryptic info we could before finishing him off.

With the goblin ears and the fat chief’s fat head we made a pretty copper. I can’t say I didn’t working with this band of misfits. Going out there and running into danger like that reminded me of how long I’ve been holed up in this boring little town – 9 gods-damned years. I’m getting a little stir-crazy, and while Ameiko and Shalelu are good enough company, I’m thinking about setting trail again. I almost seem to forget at times that I’m not the sort of Gnome that sets roots in a town.

People Notes -- Updated Tuesdays!

• Life of the party
• Punches first, asks questions if she feels like it after punching
• Not your typical zealous champion of justice
• Strong intuition – follow her queue
• Takes to the front lines – good cover and distraction

• Spunky bar performer
• Knows of my drinking habits
• Good sense of humor – by my twisted standards at least
• Surprisingly familiar with combat – keeps distance
• Knows magic
• More to her than meets the eye

• Aloof and pale
• A little too comfortable with the dark and foreboding stuff
• The wild-card – keep an eye on this one
• Prefers off-the wall tactics
• Knows magic and uses it liberally

• Quiet studious girl
• What’s with the fuzzy ears?
• What’s with the big ass bird familiar?
• Clearly a magic user – is it some kind of binding magic?
• Bird takes to front lines, she compliments with magic
• Least is known about her – let’s fix that

• Halfling who lives in a swamp
• Skilled tracker and decent combatant
• He sure does like snakes

……why the hell am I taking people-notes again? This was a one-time job, not the gods-damned war. I might as well hold on to these in case I have to work with them again, but if I’m still planning on skipping town soon, that’s not likely.

Cassandra: Into the Swamp (Spiders, Rats and Skeletons!)

In the morning I went shopping with Tam and S’ir~ S’ir didn’t want to go looking for dresses though and that was disappointing. She’d be so cute in some of them! While we were looking around Tam told us we needed to go find an old woman who’s a magus that lives in the swamp and could tell us more about the maps we found.

THERE ARE SPIDERS IN THE WOODS AND I DON’T LIKE IT. We didn’t actually see any but Walthus said there are giant ones! Tam was a jerk and teased me about it.

Eventually we made it to the old woman’s house, which was filthy and covered in moss. There was no sign of the woman inside, and when I looked into the bedroom it seemed like her bed hadn’t been slept in for a long while. While we were looking around, giant rats came out of the floorboards and attacked. One of them had a human face and scared Tam something fierce, but it was easy to knock out once we managed to get it. S’ir wouldn’t let me kill it at first—she’s really soft—but we were able to convince her eventually.

Aerika, Tam and I explored a bit, and then the house started to shake like it was going to collapse just as we got to a room with a skeleton and treasure! Aerika dragged me out but I was able to follow behind her when she went back in for Tam, and she didn’t notice~ Tam brought treasure and a map out, and Aerika brought out the skeleton. It was weird and bird-like; I think the woman had tried to do a transforming spell and it’d gone wrong. Del also told us he’d found more treasure, but it was only a shack full of rat shit. I can’t believe I fell for it!

We took the map to Walthus, and he offered to guide us to the different locations on it. On our way we stopped so Del could use the bathroom, and then the soggy river monster attacked! I knew it was real! It almost ate Del (it knocked him out) but we managed to save him and kill it. He was really embarrassed after getting caught with his pants down (literally~).

We kept going, and got to a ship with animal corpses around it. It seemed kind of familiar, even though I know I’d never been there in my life. We found Tien writing on the side of the boat, and S’ir copied it down so we could bring it to Ameiko. She knows how to read her own language, obviously. We went to the next location on the map and found more Tien writing on it (we copied it down) and some skeletons inside. When we got closer, they came to life! I was able to turn one to dust without a problem, and everyone else took care of the others.

There was no more treasure that we found, but when we got back Ameiko told us what the writing we’d found meant. One of the boats was called the “Kaijitsu Flower” and the other was the “Kaijitsu Star”, meaning they were part of her family once! She was a little shaken but happy at the same time, because she hadn’t ever expected to see things about her family, especially like this. She asked us to look into the cave marked on the map (with a skull!) and tell her if we found anything of interest. We told her we would, although I don’t know how wise it is to court danger like that. (We’ll probably be fine!) Also, Shalaelu was very proud of us for coming back victorious~ We’re all getting stronger and she must appreciate that.

After all that Tam and I decided to go home, and S’ir asked if she could come with and learn more magic. She and I don’t use the same kind exactly, but I was happy to have her over anyways~ Tam always likes the company, too, and I think he could help her learn a lot. It’s going to be fun!

Si'R and Aura - Dialog 2

“Once again busying yourself with your research?”

“I know everyone else is asleep, but I wanted to learn more about this area tonight before we head out.”

“What is it that you have learned so far?”

“The local language, for one; it’s not too hard to figure out once you start analyzing it. I guess there was a bad fire and a serial killer in the area around the same time a while back, but it looks like people have tried to play down the events quite a bit. There’s a lot more to the little town of Sandpoint than I originally gathered!”

“You certainly seem to have developed a bond with the inhabitants.”

“Who? Oh, Tamriel and the rest! They’re certainly a lot more enjoyable to be around than mad dogs in the forest. Tamriel and I have been discussing arcana, and I learned a few new tricks with his aid! And did you see the dagger he gave me? It’s beautifully crafted; I can’t believe such a thing was just gathering dust in that witch’s house.”

“Which reminds me.”


“What do you make of the events that transpired today?”

“I’m not really sure. Between the weird face-rat thing you pretty much strangled to death, the skeletal ‘bone-men’ at the wrecked ship, Aemiko’s reactions to the Tienese writings, and the giant monster that attacked Deldubbin…”

“You went silent. What is the matter?”

“No, it’s nothing. We were able to gain a good amount of information from that other map. It’s just a matter of exploring that cave now. I dug up some information on underground systems, so hopefully that knowledge will pay off as well.”

“You would normally be more excited for such a risky endeavor.”

“Ah, sorry, I’m just kind of out of sorts at the moment. Tomorrow, I need to look into some more gear from the town. This newfound wealth won’t do us any good unused, after all. I’ll ask Tamriel for his advice, and I’m sure Cassandra will want to join me again.”

“And so do the bonds of this party grow stronger.”

“I guess to some extent, yes. I enjoy their company greatly.”

“The paladin does not seem to return the enthusiasm.”

“Maybe not, but Aerika’s valuable nonetheless. Actions speak louder than words, right?”

“So says the arcanist.”

“Oh hush.”

“What of the others?”

“Oh, you mean Del…the gnome…”

“There seems to be something troubling you about him. What is the matter?”

“Well, I mean…I’ve studied the forms of many creatures, but today was the first time I’ve seen the genitalia of the opposite sex before. I don’t know, it’s just…odd is all.”

“The anatomy is strange?”

“No, no, I mean I know what the anatomy entails, but seeing it first-hand. I can’t explain it, but there’s some sort of swimming hum in my head thinking about such things.”

“The matter does not seem all that strange to me.”

“Why do you say that?”

“If you were to consider your age and heritage, this would be something of an adolescence for you, would it not? You never did speak of attraction in relation to the Syrinx, but this land has many different creatures, and their forms are as varied as they are unexpected. You might find yourself caught in the throes of desire and lust as your journeys continue.”

“Wha…what? Why do you think that his has to do with…such primitive urges?”

“You should already know the answer to that. I am an aspect of the universal concept of Kama.”

“Yes, I know that. I researched that the concept involves wants, wishes, things people long for.”

“Then your research materials have not been detailed entirely.”

“…what is Kama, exactly…”

Cassandra: The Start of Something New (More Skeletons!)

In the morning, I met up with all the others in the tavern! They spent a lot of time talking to one another about weapons and equipment, but eventually we set out. I also learned that Del is an alchemist dabbles in alchemy. He won’t be of any help.

Shalelu came with us as a guide! I’ve known about her and seen her around in Sandpoint ever since I found my way here, but lately… I’ve noticed her a bit more. She’s very pretty~ And her quiet strength is very appealing. Maybe I’ll try and woo her! That wasn’t what I was worried about when we reached the caves, however. I was more worried about my parasol, because Aerika is very rude and tossed it inside the cave!

Once we were inside the cave no one really knew where to go. I decided to take matters into my own hands (like the brave adventurer I am~) and used a stick to decide whether to go left or right. We did fairly well, too, until we got to a room with sleeping skeletons and Aerika was stupid and smashed one. This made all the others wake up, but she and the others were able to take care of her mistake. I tried talking to them in Tien since they spoke it, but they were more interested in fighting than talking.

Soon we found a much more intimidating and more elaborately armored skeleton sitting on a chest, and he challenged Aerika to a duel! She owes me for what happened during the battle, since she fell and I was the one to revive her~ She needs to work on her teamwork, really. She’s very grumpy but needs people as much as the rest of us do.

After we beat the skeleton we took all the treasure in the room, and went to a few more places in the caves. I took a pretty blue crystal from the pile we found, and the others even fought a spider! I stayed away from that. Once we’d seen everything (we knew because Tam wisely had us put chalk marks on walls we’d been to) we left, and found Shalelu again. She brought us back to Sandpoint, where we showed Ameiko what we found.

Ameiko was very shocked by everything, especially when a letter fell out of the sword we’d taken from the most intimidating skeleton… It’d been written for her grandfather, talking about some kind of family history. About then is when my big brother Sandru walked in, and eventually we all decided we’re going to go to Brinewall on a caravan trip! With luck we’ll find out more about Ameiko’s family and their history, and have a nice journey in the process. It’s going to be so fun~ Mama Koya couldn’t wait to come with, and we managed to convince Walthus too. I have a feeling this is going to be an amazing adventure!

Si'R and Aura - Dialog 3

“This is so exciting. We’re going to be on the move again!”

“Yes, I suppose we will be. This time, however, we will no longer be on our own.”

“I know! We’ll be on a proper adventure, with other travelers across wide stretches of the world. I’ve been waiting so long for an opportunity like this!”

“Indeed. I as well am greatly interested to see how things develop.”

“I think I might ask Aemiko to teach me how to fight better. I feel like I’m overexerting myself a bit too much, trying to use brute force instead of proper technique. I bet she wouldn’t mind showing me a few things if I asked her nice enough…she’s so much more experienced than I am after all.”

“I am sure you will have plenty of chances to do so, as you did plan with Tamriel to sleep in the same wagon with the both of them.”

“Oh my gosh, this will be so much fun! I spent so long packing everything, and I’m almost ready to go right now!”

“What other preparations have you to make?”

“Well, I think I’m due for an upgrade on armor; this old leather is a little dated at this point, and I feel like I’m going to need something just a little stronger in the near future.”

“Ah, so you are planning on throwing yourself into combat.”

“I just don’t want to be ill-equipped. I’d never wear something as imeding as Aerika’s armor, but any little bit helps. Ah, and I want to get a new journal with some writing materials! Someone ought to document our travels, after all.”

“I suspect there will be enough to fill a novel by the time we return.”

“Hee, I could publish it and it could be in a library and people might read it! Ah, I need to tell Tamriel; he might want to go shopping too! Wait here, I’ll be back in a few.”

“…and so, the plot thickens…”


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